Sunday, March 17, 2013

Is it really broken? / Why not just commit to a Second Edition?

I am a long term White Wolf fan. The first RPG I cared about was Ars Magica 3rd Ed, which in turn coloured my opinion on the Tremere in Vampire: the Masquerade and the Order of Hermes in Mage: the Ascension for years afterwards (I regarded them as poor reproductions of their mighty heyday. On reflection I realise that they were my favourite clan/order. To this day I regret not playing a Tremere.)
The first game I successfully ran as a Storyteller was Masquerade.
I played V:tM, M:tAs, Changeling: the Dreaming (1st Ed, with Bunk Cards), Werewolf: the Apocalypse, Dark Ages, Aeon Trilogy (Trinity/Aberrant/Adventure! [Best game ever]), Hunter: the Reckoning, Orpheus and Exalted 1st Ed.
I embraced the new World of Darkness games when they came out, preferring the revised Storytelling system over the old Storyteller one.
I lamented the apparent death of White Wolf as its parent company, CCP, had to regroup and restructure in the changing economic climate and effectively closed WW down, and I genuinely rejoiced when Rich Thomas set up Onyx Path Publishing and secured the rights to continue publishing new gaming material for the World of Darkness.

All of the above is a long way of saying "I love White Wolf/World of Darkness games and am one of the faithful".

Which, in turn, leads to this post and me expressing my concerns about updated rule set being introduced with the God Machine Chronicles and the new Demon game.
One of the things I looked about the new WoD was that every game used the same system, same skills, same mechanics and that every game was able to mechanically cross over with each other without having to fudge the incongruities.
This changes with Demon, as it uses a revised Storytelling system as laid out in the God Machine.

As far as I can tell, to play Demon you need to own the World of Darkness core rule book, Demon and the God Machine.
I can also see that some of the core mechanics have changed so that examples of game play read significantly differently.

So, my question is, are the rules contained within the World of Darkness core book actually broken?
If they are broken, then surely a second edition is warranted rather than an additional supplement?

I guess that there are marketing concerns at work. Onyx Path do not own the games or the system, so maybe CCP don't want a new edition of every single game coming out.
Maybe Onyx Path decided against a second edition because they wanted to retain the good faith of their players.

At the moment though I am keen to see what Demon is, but very reserved about the system updates.

The Onyx Path G+ account (which I think is Ian Watson) had informed me that the rules updates will be available for free, and there is no need to buy the God Machine to get them.
Which is very good.